Vulkan
Low Demand
Rank:
#3
Entry-Level:
Low
Modern low-level graphics API with minimal presence (<5% prevalence). Very limited entry-level accessibility requiring advanced expertise. Next-generation graphics API. Used for high-performance rendering, cross-platform graphics (Windows, Linux, Android), low-level GPU control, modern game engines, reducing driver overhead, multi-threaded rendering, and successor to OpenGL requiring significant graphics programming expertise typically held by senior rendering engineers.