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Game development studios Making the games, from the global studios to India's own Hundreds of millions of Indians play games on their phones: cricket games, puzzles, word games and battle games. Games are the world's largest entertainment industry by revenue, larger than films and music. India has one of the largest numbers of mobile players in the world. It is also a place where global game studios build parts of their games.

Where people play. Games are played on three kinds of device: consoles, PCs and phones. Mobile games bring in the largest share of the industry's revenue. In India, almost all players are on phones.

How games earn

Buying the gameA console or PC game is often sold once, at a fixed price. Free to playMost mobile games are free to download. They earn from purchases inside the game, such as new characters, extra lives or a season pass. Only a small share of players ever pay, and most of the money comes from a few who pay a lot. AdvertisingSimple mobile games show ads between levels. Subscriptionswhich give access to a library of games for a monthly fee.

In India, most players never pay, so a studio earns far less from each Indian player than from a player in America or Europe.

A game earns in four ways: it is bought once, it is free to play and sells purchases inside the game, it shows ads, or it is part of a subscription library. In a free-to-play game most players never pay and most of the money comes from a few who pay a lot, and in India almost all players are on phones.A game earns in four ways: it is bought once, it is free to play and sells purchases inside the game, it shows ads, or it is part of a subscription library. In a free-to-play game most players never pay and most of the money comes from a few who pay a lot, and in India almost all players are on phones.

A game as a live service. A modern game is not finished when it is launched. It runs for years as a live service. The studio adds new levels, events and items every week or month. This needs servers that host millions of players, systems that match players into games, and teams that watch how players behave. A large game is built by hundreds of engineers and artists.

A game as a live service: after launch, the studio keeps adding levels, events and items, players come back and are matched into games, and the studio watches how they behave to decide what to build next, for years.A game as a live service: after launch, the studio keeps adding levels, events and items, players come back and are matched into games, and the studio watches how they behave to decide what to build next, for years.

Studios and publishers. A studio builds the game. A publisher pays for it, markets it and sells it. Large companies are often both. Most studios build on a game engine, the ready-made software that draws the graphics, runs the physics and plays the sound. Unreal Engine is one of the best known.

The work in India. Global studios build game engineering, live services and quality assurance in India. Quality assurance means testing a game for bugs before and after each release.

A studio builds the game on a game engine such as Unreal Engine, and a publisher pays for it, markets it and sells it to players on consoles, PCs and phones; large companies are often both. In India, global studios build game engineering, live services and quality assurance.A studio builds the game on a game engine such as Unreal Engine, and a publisher pays for it, markets it and sells it to players on consoles, PCs and phones; large companies are often both. In India, global studios build game engineering, live services and quality assurance.

Every company named here has posted software engineering jobs in India. Famous companies that don't actively hire software engineers in India are left out.

This Market Segment has two sub-segments:

The global studios: game companies from abroad that build parts of their games in India India's own studios: game studios founded in India

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  • The global studios
  • India's own studios
The global studios Console, PC and mobile game publishers, live-service games, social casino games

Console and PC games

Electronic Arts (EA)with engineers in Hyderabad, makes EA Sports FC, Madden NFL, Apex Legends and The Sims. Its Hyderabad centre is one of its largest outside America, and works on game engineering, live services and quality assurance. EA has the most job postings in this Market Segment. 2Kpart of Take-Two, with engineers in Bengaluru, publishes NBA 2K, Borderlands and Civilization. Atariwith engineers in Delhi, publishes its catalogue of classic games, and remasters them. A remaster is an old game rebuilt to look and play better on today's devices.

Mobile games

Zynganow part of Take-Two, with engineers in Bengaluru, makes mobile games such as FarmVille and Words With Friends. It has run one of the larger game studios in Bengaluru for more than ten years. Scopelywith engineers in Bengaluru, makes Monopoly GO! and Stumble Guys. Kwaleepublishes casual mobile games: simple games played in short sessions.

A platform for games made by players

Robloxwith engineers in Delhi, runs a platform on which millions of players make games and play each other's games.

Casino games played for fun

SciPlaywith engineers in Bengaluru, makes social casino games. These look like casino games, but are played with virtual coins, and no one wins real money. SciPlay is part of Light & Wonder. (More on Light & Wonder in Market Segment 31.3, Casino gaming and lottery technology.)
India's own studios Mobile word and casual games, cricket and multiplayer games PlaySimple Gamesfounded in Bengaluru, with engineers there, makes word and puzzle games, such as Word Trip and Daily Themed Crossword, played by millions around the world. It is one of India's most successful game studios. It is now part of MTG, the Swedish games group. LightFury Gameswith engineers in Bengaluru, is building eCricket, a large cricket game on Unreal Engine. Gape Labsmakes multiplayer strategy games. EzyGamers Studiois another company in this area. The game that builds its own content.

A live-service game needs a constant flow of new levels, characters and events. AI models now create art, text and levels. They test the game by playing it, and they run characters that can hold a conversation with the player. The studios, including their Indian centres, are working out how much of a game AI can make without losing what players come for.

That is the business of making games: studios that build games and run them for years as live services, earning mostly from purchases inside the game. Global studios build parts of their games in India, and a few Indian studios sell to players around the world.
Who they hire

Who these companies hire, and for what, is on What gaming companies hire for.

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